In this chapter event we will define game play for learning and contrast it with gamification. Then we will play games to see how we can use those games for various topics. Finally, we'll look at the advantages and disadvantages of using gameplay for learning. Join us to have a hand-on experience with games, game play and interactive learning.
Upon conclusion of the event, participants will be able to:
Facilitated by: Anna Heinrich, M.Ed.; CPTD
Anna brings 20+ years of experience in training and development and has her M. Ed., and CPTD. She has taught and created classes in topics such as leadership and virtual teams.
Technology and hands-on approaches to learning are part of Anna's trainers' toolkit, but mainly, she likes to have fun when training. When she is not hanging out with her family, playing games or cooking, you can find Anna facilitating leadership programs at Oregon Health and Sciences University.
Additional Registration Details
IMPORTANT NOTE: Please register in advance.
HRCI and SHRM
This program may be eligible for self-certification for HRCI and SHRM recertification credits. You will need to keep records of the event and prepare any required paperwork. Visit the HRCI recertification webpage or the SHRM recertification webpage for more information.
Learning Sciences, Training Delivery & Facilitation, Lifelong Learning
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