What can battle the dark shadow of disengaged learners? The light of learning games!
Combining play with learning creates a more engaging—and effective--learning experience. Game-based learning can meet most business needs, most audiences, and even modest budgets. Want to see how?
Join us on a quest to practice a game-based approach to the learning needs you’re trying to solve. It’s your chance to work in a facilitated, small group of peers. Together, you’ll experiment with game elements that support your learning objectives. For example, you might design game elements for:
Collaborative group activities
Personalized eLearning
Immersive scenario challenges
HOW IT WORKS
Registration includes both 90-minute sessions, along with summary notes and resources.
Session 1 (May 15th) = Break into small, facilitated groups to analyze what makes an effective game and to use those principles in a design of your own game.
Session 2 (May 22nd) = Follow our framework to plan a game design and then share it with the other groups.
Don’t miss this unique chance to take your learning design to the next level!
Note: This quest is eligible for Continuing Education credits toward APTD or CPTD certification.
Target Audience:
All L & D Professionals
One registration for both sessions.
Sylvie Dale, APTD, is a Talent Development Manager for Advance Local, the parent company of OregonLive.com. She's been a trainer for 9 years.
Steven Brooks is a Manager of Instructional Designer at Public Partnerships, specializing in eLearning. Monique Babin is a Learning Experience Designer at Ellucian where she designs training solutions that improve workforce performance and customer success.
Steven Brooks is a Manager of Instructional Designer at Public Partnerships, specializing in eLearning.
Monique Babin is a Learning Experience Designer at Ellucian where she designs training solutions that improve workforce performance and customer success.
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